Posts Tagged ‘ pixel art ’

Grid Gangs – Early-ish Card Design

The character I drew from the fictitious Waffle Conans Gang has sparked me into taking the idea further.  So in collaboration with @folmerkelly there is a trading card series in the works.  We’ve been swapping ideas back and forth on twitter for palettes and card designs.

Grid Gangs Example Card Draft 02 4x

Here I’m trying out some text layouts.

 

folmerkelly gridgang test card

And here’s a test design from Folmer showing off his skill with the current 13 colour palette.

 

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Video Correspondent – Waffle Conans Gang

Waffle Conans correspondent scut 4x

I wanted a quick diversion from client work, something that was unattached to any specific intellectual property.  I started scribbling out pixels and came up with this.

The Waffle Conans are a gang operating out of the Mortuary District.  They’ve established several sponsorship contracts through their aggressive pursuit of high quality combat video footage.  Video distribution helps maintain brand awareness as well recruiting new members from the overpopulated quarry favelas.

Dead Hand Tiling Screen Capture

Tiling Demo Sept2014

I updated the Dead Hand tile set a bit and wanted to try out Gooncam for capturing my test layout.  I’m using Pyxel Edit as my tiling software.

Camp Ice hat graphic

Camp Ice Alpha 2x

This is a graphic I designed for a skateboard brand.  It’s intended to be screened onto the front of a cap, with the beer blast wrapping around the sides.

Dead Hand Unit List

Dead Hand Cast of Unit Types

Rooftop Running Tile Set

Aski Tileset 01 rough Apr 29 2014 zoom detail

Aski Tileset 01 rough Apr 29 2014

This was a small test tile set I did as a spec job.  This is the raw working document, so it’s not arranged in a pretty manner.  You can see how I’m trying out tiles in different combinations and checking them against neighbor relations.  The sprites came from the client.

 

Barn Swallow

Barn Swallow Scut 01 4X

Tallboy Idle

Tallboy Roboframe Idle Animation 01 2x

Tallboy Progress

tallboy-roboframe-progress-02Lots of mechanical details and proportion tweaking happening with this guy.

Expanded CGA Palette scratchpad

CGA Test Palette 2x scale ver2

I found some interesting versions of the CGA palette that I mashed together into a single array.  I added a dark grey to help round it off, and I might make another change or two but I’m kinda surprised what I can get out of these colours.

Night and Day

Clipped Preview

A snippet from a commission piece.

Halftone Pixel Art Trial

Pixelart Flattop Halftone Test 01

I’m trying out some halftone patterns in Gimp to let me print my pixel art with a common black and white laser printer.  I want to use a cheap medium for prototyping and possibly game design, but I still want the results to look deliberate and attractive.  I feel like this vertical scanline pattern has a bit of an ASCII terminal look that I enjoy.

 

Glacis Mech

Glacis Mech 01Design Week in Toronto kept me quite busy in January, with little time to draw pixel art.  This is a piece I was doodling off and on and finally finished.

Sub-Luminal 2013 Holiday Additions

Sub-Luminal Holiday Denizens 2013

I really like how this batch came out.  I want to get better at drawing interesting body layouts.

 

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