The Salvage. Mockup

Click for increased scale!

Pixel art mockup for a game idea I’m working on.  Excavate ancient cosmic relics from a far-flung world filled with hostile environmental hazards.  Think of a Worms-like engine with destructible terrain and fluid physics, with crisis management similar in pace to Sim City.  The challenge will not only be to locate buried hulks and return their godlike powers to the Stellar Bazaar, but to simply survive the ordeal.  Floods, earthquakes, cave-ins, asteroid strikes, electrical storms, solar winds, corrosive gas pockets, abrasion hurricanes and other indiscriminate deaths will try to leave you dead and forgotten.

Advertisements
    • Frida
    • June 16th, 2010

    Pure Awesome!

  1. No trackbacks yet.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s