A scale mockup of a lampshade I’m working on. In its current state made entirely from paper and uses a couple strips of tyvek binding tape to fasten the volumes into their final shapes. The tape is intentionally left exposed on the exterior of the lampshade. I’m trying to take materials normally thought of as cheap and elevate them to a desirable finished product.
If you are in Toronto between April 16 and 19, head up to the second floor of the Gladstone Hotel and take a gander at the recycled skateboard tensegrity sculpture I made with Ryan Wilding.
I’m trying out some halftone patterns in Gimp to let me print my pixel art with a common black and white laser printer. I want to use a cheap medium for prototyping and possibly game design, but I still want the results to look deliberate and attractive. I feel like this vertical scanline pattern has a bit of an ASCII terminal look that I enjoy.
I want to design more creatures and fleshy things. I started this ogre with a desire to make something that wasn’t at all teched-out, and proceeded to draw a couple ‘costumes’ for it to build out more character. It was really fun drawing over the base sprite, and I feel like getting the body established first made the armour design much easier.